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| Machinarium, Adolf Lachman |
Sticking to the idea of mechanical animation, here are some concept artwork that I admire and could be inspired by. Adolf Lachman's work for the point-and-click adventure game
Manchinarium in particular is a favourite, as although it's very stylistic and cartoon-like, the immense amount of detail towards the colouring of the metal makes it seem almost realistic. And this reminds me a lot of Hayao Miyazaki's work, on Howl's Moving Castle. They both bring a 2d piece of art to life by giving it a stunning amount detail on colour, texture and light.
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Howl's Moving Castle, Hayao Miyazaki
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